PSI Partners With Totem Learning In The UK For New Era of Games Based Assessments

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PSI Partners With Totem Learning In The UK For New Era of Games Based Assessments

PSI, the leading global assessment provider, today announced a key strategic partnership with Totem Learning, a leader in Game Design, to provide engaging assessment solutions focussing on key applicant behaviours, motives and abilities. The PSI and Totem Learning partnership will drive assessment experiences that leverage leading gamification assessment principles and provide employers a competitive edge when seeking top talent.

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Totem Turns 5!

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Totem Turns 5!

Today we are celebrating our 5th Birthday! It’s hard to believe it has really been 5 years since we opened our doors as Totem Learning and a whole new chapter began. It’s not always been easy, it’s not always been fun, but it has been an incredible journey. From health and safety, to VR welding, from make up to the very  future of learning - our products and developments have spanned a varied and fascinating mixture of sectors.

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Woman Who … Innovates through Technology

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Woman Who … Innovates through Technology

According to ‘Woman Who…’ the woman who will win this award must prove that she embraces technology in the work that she does and she must be able to demonstrate the use of technology within her business and/or her clients’ business. All the above definitely describes Helen; she is very passionate about blending technology with learning and she proves it daily with the quality of the work she produces. She is constantly developing her knowledge and she wants people to love what she does as much as she does. 

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Place; 1,000,000 Pixels, over a million people and 72 hours - An April fools that created the largest collaborative art project in history!

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Place; 1,000,000 Pixels, over a million people and 72 hours - An April fools that created the largest collaborative art project in history!

Place was an experiment on Reddit to examine human interaction at scale launched on April fool’s day and was live for 72 hours.

It simply started as a 1000 v 1000 blank canvas of pixels. Every 5 minutes someone could change the colour of a pixel.

As you can image it started off as a chaotic mishmash of colours and patterns but quite quickly clans started to form and people realised that if they worked together they would be able to produce something greater.

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What are serious games?

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What are serious games?

Serious Games leverage the power of computer games design techniques and mechanics to captivate and engage end-users for purposes beyond pure entertainment. While ensuring learners are challenged and motivated, the main purpose of a Serious Game is to develop new knowledge, skills and to ultimately produce a behaviour change. Serious Games enable learners to undertake tasks and experience situations which would otherwise be impossible and/or undesirable to practice in the real world for reasons of cost, time, logistics and safety.

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Bridging the Soft Skills Gap

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Bridging the Soft Skills Gap

97% of UK employers believe soft skills are vital for business success, with certain soft skills (communication and team work) being considered more important than academic achievements–

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The Role Characters Play in Serious Games and Why They are Important for Learning!

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The Role Characters Play in Serious Games and Why They are Important for Learning!

Social learning theory focuses on the importance of observation and modelling as a key part in the learning process alongside classical and operant conditioning.

Social learning was illustrated by one of my favourite experiments by Banduras Bobo Doll experiment in 1961. Modelling is taking on board the behaviours which we observe from people around us. In society, we are surrounded by role models, who illustrate both positive and negative behaviours. For children this modelling is an essential part of their development, helping to mould them into the person they are to become. It is also important for adults as well. 

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What is the point of project management?

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What is the point of project management?

There is a lot of chatter amongst those who are interested in businesses and organisations about the value of management. There is the whole push towards Agile. On top of this, there are radical new ways of structuring organisations, such as that being proposed in the recent book Holacracy. And those chattering can question the worth of anything with the title “management” or “manager” in it.

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Augmented Reality, Virtual Reality and the magpie effect

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Augmented Reality, Virtual Reality and the magpie effect

Google Glass was first made available for sale in 2013 and brought with it the promise of a new way of viewing the world with added information and personalised views, if you could afford the hefty price tag of course. At the same time Virtual Reality stormed into our awareness with the Oculus Rift, a completely immersive, yet still admittedly basic, gaming head set.

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Serious games for stress relief

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Serious games for stress relief

It looks like the Dutch are once more a step ahead in the world of serious gaming. Researchers from Radboud University have received funding to develop a serious game which will aim to train officers how to optimally respond under stressful situations.

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What poles are your learners climbing?

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What poles are your learners climbing?

We were interested to hear about OpenReach’s use of immersive simulations to safely train new engineers in the skills they will need to help the firm in its plans to provide 12m homes with super fast broadband by 2020.

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Are leadership skills important for your employees?

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Are leadership skills important for your employees?

Every corporate environment nowadays is struggling to find and develop good leaders. Every company out there is looking for employees who will not necessarily be great leaders but will incorporate leadership characteristics in their skills portfolio. So, which skills turn someone into a good leader?

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