A guest blog by Richard Newton.
Enigmatic, supportive, cheeky, fun, risky, clever, inquisitive, dedicated and loyal, these are just some of the words that come to mind when I think about Richard.
Have you ever come across someone who you thought of as a natural project manager? They just seem to have the knack for it! The kind of person who sees Gantt charts in their sleep. I’m sure you know the kind of person I’m talking about: A natural.
It’s not just Project Managers who use or benefit from project management skills such as communication, negotiation, planning, meeting deadlines, problem-solving, team-working and influencing/managing people. While these skills are the same across any sector, there are challenges that are specific to the Third Sector.
A few years ago both employers and employees used to be satisfied when they could work in a team which had a specific skillset; time management and team spirit sometimes would be enough
This year for our Christmas party we decided to do more than just a lunch and a few drinks and put our game solving skills to the test. Let’s face it, we know we can make great games, but can we win them? Especially when they are time limited, under some serious pressure and we are locked in rooms…. which we have to escape. That’s right!! We decided to try our hand at a couple of room escape games.
Whether you’re officially a project manager or not, the chances are that you’ll still be carrying out tasks that could constitute a project. There are a number of core project management skills that will help you with this.
Exciting times for TeamTotem this week - we're officially the Creative Communications & Digital Business of the Year!
The 2016 Mosaic Enterprise Challenge Finals took place on the 4th of May at Hogan Lovell’s International in London, which myself and Richard had the pleasure in attending.
This year has been bigger and was more fiercely contested than any of the previous years. The challenge this year reached 4898 students in 105 schools across six regions in the United Kingdom, and these students were supported by 531 volunteer mentors. 2016 was the first year to have a winning school from Scotland, the first year in which Scottish schools have entered.
Too much of learning is top down, trainer led, sage on the stage – these are the traditional models of imparting knowledge into a mass audience. Originally designed for educating workers during the industrial revolution the classroom seems to be a concept we are holding onto for dear life. But why does formal learning have to be this way?
Here is a list of awards for serious games, its a work in progress so please contact us if you know of any more we can add - or any more detail about submission deadlines for next year's awards...
It seems there are new risks to our health being discovered every week. Everything is a risk, from stuttering car exhausts to the calming flicker of a candle! Our bodies are under constant attack and it us up to each of us to protect ourselves from these risks as best we can.
I can hear some of you guys sighing right now. Don’t worry. . .
Our friends over at the FBI have released a game that could basically be a how not to create a serious game.
I have no qualms with their intention – helping young people avoid radicalisation is a good cause but I have issues with the way they have gone about it.
Does the thought of an away day building a raft with your colleagues leave you feeling excited or nauseous?
Does a new concept in leadership training; (a 3D multiplayer online puzzle-based game, set on a tropical island), float your boat or sink your sandbags?!
We compare leadership development serious game “Unlock: Leadership” with traditional ‘outward bound’ style leadership activities.
New Year is always a time for looking forward to the year ahead – our team have been discussing what’s on their radar for 2016 and here are some highlights:
The infographic below illustrates how our new 3D, online, multiplayer game uses learning psychology together with game mechanics to deliver an engaging, immersive, learning experience designed to develop leadership capabilities.
Scroll down to see how the narrative unravels; After a raging storm, you (the player), find yourself shipwrecked, alone on a mysterious island. Proceed through a series of 'levels' each challenging different
There’s been a lot of talk recently about the need to address the employability skills gap –for example the UK government has brought in changes to education inspections from September 2015, giving a higher profile for employability skills promotion and an independent report by McDonalds clarifies the challenges and draws recommendations. At Totem we’ve got our own recommendations too! But first; here’s the background:
97 years ago, on the 11th of November, the most horrific war the world had ever witnessed ended.
World War I had a final death toll of 17 million people and a further 20 million wounded. It was labelled the ‘Great War’, ‘the war to end all wars’. The 11th of November was made a day of remembrance and reverence. . .
Totem learning has been supporting Ugandan charity The Butterfly Project through the donation of its Business Game, so that young entrepreneurs can learn through play.