5 Crucial Steps to Creating and Launching Gamified Learning: Listen again here

Games are a great way to engage people in learning – but how do you implement them well? Join this webinar to explore the top 5 factors to consider in making your serious game successful, and highlight organisations who have been there and done it. By the end of the session, you will understand your options, know the pitfalls and be aware of what others have done to succeed.

Topics covered:

  • Focusing on root causes and solving real business problems

  • Ensuring buy-in from the business

  • How to work well with a developer to get the most from your game

  • What it takes to make a great game

  • Common misconceptions, pitfalls and traps to avoid

Speakers

Helen Routledge is the CEO of Totem Learning, with 15 years of experience of applying behavioural and cognitive theories to highly-interactive serious games. She is the author of ‘Why Games Are Good For Business’ (Palgrave, 2015).

Donald H Taylor is the chairman of the Learning and Performance Institute, with over 30 years’ experience in the field. He chairs the Learning Technologies Conference and is author of Learning Technologies in the Workplace (Kogan Page, 2017).

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