Unlock: Critical thinking
A 5-part series of mini games centred around running a social enterprise whereby players will develop essential critical skills needed for Level 2 training.The player acts as a Project Manager who oversees the managing of business operations, the model and product all to help in a disaster zone. The player must undertake SWOT analysis, use the ‘Eisenhower Principle’ and explore assertive techniques to aim for Covey’s paradigm of a win:win outcome. Assessment and feedback is offered at the end.
What does the course cover?
The most critical skills that everybody should have nowadays.
How long does it take to play?
The exact length will depend upon how good you are but on average it’ll take 2 hours to complete all 5 skills.
How many times can you play it?
As many times, as you want.
Is it a single or multi-player game?
It is designed as a single-player game.
What level training does it equate to?
Game 1: Willingness to Explore
The player must develop a planned research strategy, with appropriate questions and tools identified.
Game 2: Taking Initiative
The player must undertake a SWOT analysis to identify opportunities to creatively take initiative.
Game 3: Critical Thinking
The player must use De Bono’s ‘Thinking Hats’ in order to understand, adopt and evaluate different thinking styles and approaches.
Game 4: Ability to Prioritise
The player must use drill down strategies to list component tasks relating to larger projects. By using the ‘Eisenhower Principle’ the player will identify importance and urgency and ascribe priority.
Game 5: Ability to Compromise
The player must explore assertiveness techniques and aim for Covey’s paradigm of a win:win outcome.
Each level is scored and offers feedback on the learner's progress. In-game characters give feedback and there is opportunity for self-assessment. Accompanying material provides further insight into successful development of each skill.
Ways to buy the course
Only need a few licences? Buy them online.
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A single-player licence costs £30.
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