LIBERATING THE LEARNING PROCESS THROUGH THE 'SANDBOX' GAME DESIGN
Too much of learning is top down, trainer led, sage on the stage – these are the traditional models of imparting knowledge into a mass audience. Originally designed for educating workers during the industrial revolution the classroom seems to be a concept we are holding onto for dear life. But why does formal learning have to be this way?
SERIOUS GAMES AND GAMIFICATION IN BUSINESS
Recently Elearning! Magazine published an article on Serious Games in the corporate sector. As there were so many good points, and it is a subject so close to our core business at Totem Learning, I’ve taken the opportunity to reblog it here.
The first part of the blog sets the scene and explains some of the reasons why games are so effective in the corporate sector. Points include:
TEN REASONS WHY YOU SHOULD SWITCH TO SERIOUS GAMES
Our at a glance top 10 of why you need to switch to serious games for your learning and development. This infographic taken from a previous blog post by Helen Routledge, shows you some of the research into why games based learning has such huge and far reaching benefits for organisational training.
IMMERSIVE LEARNING FOR PEOPLE IN AID
Last week we led a workshop on Serious Games, for People In Aid. Established by agencies in the humanitarian and development sector in 1995, PIA are a not-for-profit membership organisation, governed by its members whose experiences and HR practices help to improve organisational effectiveness within the sector.
HOW DO WE MEASURE THE EFFECT OF A SERIOUS GAME?
There are many layers of measuring the impact of a certain training approach of intervention. Typically the accepted measure of proving the worth of a programme was to look at the ROI result. The ROI or Return on Investment gives a financial baseline as to the monetary outlay vs the gained results for a company or organisation. However ROI only gives us a piece of the puzzle when looking at effectiveness.
THE BENEFITS OF SERIOUS GAMES
This is probably the most common argument you might hear if you are looking into Serious Games. Everyone in the industry screams this out of the top of their lungs, but that’s because it’s true. You may think Serious Games will only appeal to the young, to the gamers, but actually cleverly designed solutions should appeal to people of all ages and backgrounds regardless of whether they have played games before or not.
And here’s why! ...