Viewing entries tagged
Outward Bound

       Battle for the best leadership development    Does the thought of an away day building a raft with your colleagues leave you feeling excited or nauseous?  Does a new concept in leadership training; (a 3D multiplayer online puzzle-based game, set on a tropical island -  see video here ), float your boat or sink your sandbags?!  We compare traditional ‘outward bound’ style leadership activities with leadership development serious game “ Unlock: Leadership ”.       

  

    
       
      
         
          
             
                  
             
          

          

         
      
       
    

  


        HITS   A change of environment, fresh air  The group bonding effect of being out of one’s comfort zone  The buzz (for those who enjoy that kind of thing!)   MISSES   Large group out of the office for a whole day or more and the opportunity cost associated with that  The dread…falling out of the raft and getting soaked - standing around in the cold  The expense  Pre-existing group dynamics still perpetuate  Lack of effectiveness – it was fun, but what did we learn?! Translating back to the day job  Need to have all participants in same physical location – travel costs  Not inclusive - and possibly divisive as less physically able people cannot participate in the same way in some activities  Efforts involved in setting up the activity including exploring the alternatives, booking in advance, arranging travel and accommodation etc      

  

    
       
      
         
          
             
                  
             
          

          
           
              Inwardly feeling the Outward Bound fear  
           
          

         
      
       
    

  


             

  

    
       
      
         
          
             
                  
             
          

          

         
      
       
    

  


        HITS   A new and unique game experience  Group bonding out of comfort zone (psychologically but not mentally)  An exciting prospect for those who are open minded about using games (increasing majority of today’s workforce)  Only one group of four needs to be away from their work at a time, although there can be multiples of four  Depending on whether the game is facilitated it can take as little as 2 hours or can be stretched to a day with supporting exercises and reflection  The fear is reduced – physical discomfort and embarrassment are no longer an issue. There may be some trepidation about the unknown, but this is positive  Expense is significantly reduced. Unlock: Leadership is priced below training days and with the absence of travel costs, and opportunity costs of time away from the office, the net cost is far more manageable – meaning it can be rolled out to a wider group of workers  The anonymity in the game, combined with the mechanic of using instant messaging to communicate levels the playing field. All voices can be heard – not just the loudest. The game has also been designed to switch roles, allowing each player their moment to step up as leader  Integrated feedback, as well as a summative report on performance, mean that the learners take away information that they can apply to their positions after the game even if it is played without any facilitation. The addition of facilitators can further enhance the learning benefit  There is no need to ship anyone anywhere. Unlock: Leadership is accessed online and can be played anywhere around the world  Consistency - not affected by surroundings, weather, participants moods   MISSES   Its more screen-time, and lacks the invigorating fresh air of an outward bound experience (*unless you take your laptop outdoors!)  Some learners might resist a computer game as a serious training medium – until they play it. The game’s been designed so that even the most extreme technophobe can pick it up intuitively      

  

    
       
      
         
          
             
                  
             
          

          

         
      
       
    

  


          And the winner is....  We think you should decide for yourself!  Contact Totem Learning  today for a free demo.    

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BATTLE FOR THE BEST LEADERSHIP DEVELOPMENT

Does the thought of an away day building a raft with your colleagues leave you feeling excited or nauseous?

Does a new concept in leadership training; (a 3D multiplayer online puzzle-based game, set on a tropical island), float your boat or sink your sandbags?!

We compare leadership development serious game “Unlock: Leadership” with traditional ‘outward bound’ style leadership activities.

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       New leadership game about to launch!       

  

    
       
      
         
          
             
                  
             
          

          

         
      
       
    

  


     A ground-breaking new game for leadership training is being launched at leading L&D exhibition; World of Learning.   The 3D, online, multiplayer game is set on a tropical island, in which players must work together, communicating only by instant messaging to solve puzzles and succeed. Each level challenges players on different leadership skills such as problem solving and negotiation, and switches the lead role between players allowing each a chance to shine.     

  

    
       
      
         
          
             
          
             
                  
             
          
             
          

          
           
              Communicating in Real Time  
           
          

         
      
       
    

  


     Peer and self-review are integrated into the game and whilst four players must play together simultaneously, their physical location is immaterial. There are similarities to ‘Outward Bound’ experiences, but with added benefits such as reduced cost, more targeted results and re-usability.  The game was created by, and can be purchased from Totem Learning; a serious games studio based in Coventry. It has already been taken up by Management Centre Europe, Europe’s leading management training company, for use in their courses. The two companies have signed an agreement that focuses on promoting and delivering serious games and e-learning programmes to MCE’s clients in the EMEA region. Mr Rudi Plettinx (Managing Director of MCE) says “Serious games are now a crucial element in the learning and development journey and with this new partnership, MCE are pleased to be part of these exciting developments.”     

  

    
       
      
         
          
             
                  
             
          

          

         
      
       
    

  


        Attendees at World of Learning can also catch Totem’s Head of Design and Development, Helen Routledge delivering a presentation on using serious games for leadership training, ahead of the release of her forthcoming book, “Why Serious Games are Good For Business”, to be published by Palgrave Macmillan in November this year.  For more information about MCE please go to  www.mce-ama.com . To try out the game visit stand C110, World Of Learning, Birmingham, 29th and 30th September. Register free at  www.learnevents.com/   For more information about Totem Learning call Richard Smith on 02476 555 904. To hear Helen Routledge speak at World of Learning, please go to Theatre 2, from 14.45 – 15.15 on 29th September.

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NEW LEADERSHIP GAME ABOUT TO LAUNCH!

A ground-breaking new game for leadership training is being launched at leading L&D exhibition; World of Learning.

The 3D, online, multiplayer game is set on a tropical island, in which players must work together, communicating only by instant messaging to solve puzzles and succeed. Each level challenges players on different leadership skills such as problem solving and negotiation, and switches the lead role between players allowing each a chance to shine. 

Comment